How to Prototype a Game in Under 7 Days: Tips and Tricks from 4 Grad Students Who Made Over 50 Games in 1 Semester
Gamasutra has a great article on how to enter rapid prototyping mode. Each game was developed by one grad student in under a week.
We lay it all out here. Through the following tips, tricks, and examples, we will discuss the methods that worked and those that didn’t. We will show you how to slip into a rapid prototyping state of mind, how to set up an effective team, and where to start if you’ve thought about making something new, but weren’t sure how. We hope these well-tested guidelines come in useful for you and your next project, big or small!
Very interesting read.